using System;
using System.Collections.Generic;
using System.Text;

using Mud.Common.Physical;

namespace Mud.Server.Physical
{
	/// <summary>
	/// Represents physical properties of an object.
	/// </summary>
	public class PhysicalProperties
	{

		/// <summary>
		/// Mass of the object.
		/// </summary>
		public int Mass {
			get { return _mass; }
			set { _mass = value; }
		}
		private int _mass;

		/// <summary>
		/// Dimensions of the object.
		/// </summary>
		public Cube Dimensions {
			get { return _dimensions; }
			set { _dimensions = value; }
		}
		private Cube _dimensions;

		/// <summary>
		/// Object orientation
		/// </summary>
		public Orientation Orientation {
			get { return _orientation; }
			set { _orientation = value; }
		}
		private Orientation _orientation;

	}

}
